SWU Hyperbuild 2.2.0 adds Homeworlds, guided Learn to Play, online matches, and a smoother Solo Play table.

Homeworlds. The Homeworlds set is fully supported — all 272 cards are in the card pool, including Fortify upgrades and the new leader deploys. The Homeworlds Spotlight decks (Chewbacca vs Tarkin) are also the starting point for Learn to Play.

Learn to Play. Seven lessons walk through setup, mulligans, resources, the ground and space arenas, attacking, and deploying your leader — then hand you the table for a free-play match. The lessons run on the real engine with a scripted opponent and a holo-coach, so everything you learn transfers directly to Solo Play. Progress is saved between sessions, and the Basics module ships first; more advanced lessons are planned.

Play hub with Solo and Online modes Learn to Play lesson picker with seven guided lessons

Online matches (Beta). The Play hub now splits into Solo and Online. Create a private room and share the code, or jump into random matchmaking for a Premier match against another player. Online play is still beta, so expect rough edges — feedback goes straight into the next build.

Twin Suns 2026 cards. The 84-card Twin Suns 2026 set is now in the card pool and playable in Eternal. Twin Suns is a multiplayer format and is not in the app yet — these are new cards for your Eternal pool. Alongside the set, a large batch of Eternal card work makes more of the pool resolve correctly in practice.

Icons 2027 preview. The first wave of Icons (IC27) cards is in the app and playable: choose Premier · Unrestricted in the deck builder to build with them and take them straight to the table.

A smoother table. Combat now keeps one continuous attack arrow through the lunge, combat floats stay inside the playmat frame, and the table rebuilds less aggressively during AI turns. The result is fewer pauses, fewer flashes, and a board that feels planted.

Smaller wins. Optional haptic feedback and a game-message duration setting let you tune the table to your taste. Under the hood, trigger windows, indirect damage, and a long list of edge-case interactions got fixes — the kind of work you notice because nothing goes wrong.

Solo Play, Learn to Play, and Online matches are all still labeled Beta while we harden them. If something looks wrong in a real match, tell us on the Support page — it goes straight into prioritization.

Grab 2.2.0 on the App Store and Google Play, or keep Check for card updates enabled in Settings for catalog fixes between store builds.